Ah man the things I've had to let go this semester. The biggest I let go was the idea I had for my 3rd film. It was an idea I had well before the semester even started and I really reaaaaaally wanted to do. But when it came time to start of the 3rd film realism set in and I knew there was no way I'd be able do this movie the way I fully wanted to. I knew I'd end up having to shortcut in it, shorten it, or something and in the end I wouldn't be happy with it. In the end I like the 3rd film idea I had, I may have been unhappy with its outcome but it is something I could, and should, revisit one day. I abandoned a few things in my first film, which honestly, turned out to be a huge mistake. I tried to simplify it too much. Luckily I learned from that.
Something else I picked up on with this course was I'm not sure I like having to deal with software too much when it comes with animating. Which points me to the beautiful form of stop-motion. It is such a gorgeous form, but boy is it a painfully long process. But it's a lot easier to work with a puppet, in my opinion. I just have to work on timing, but hey, that is something that everybody has to work on, amirite?
Possibly my favourite thing I picked up from the class didn't even come directly from the course itself: voice acting. I've heard from quite a few people before that I would make a decent VA, and I think I got the proof I needed this semester. From what I've gotten to see people tend to get a good chuckle out of my VA work.
So yea, I think that just about wraps it up. This was a good, but painful, experience.
Thr0ugh the W0rmH0le
Saturday, April 28, 2012
Saturday, April 21, 2012
The End is Just the Beginning... or something
I have most of my film left to do, but considering it is only Saturday I guess that is ok. I've got a pretty simple set up going. I figure I'll officially get it going Monday, as soon as I finish astronomy. With my figures being odd little slimy doodle figures I'm thinking the pen tool will help bring out some charm in them... as much charm as a gelatinous blob and snake figure can possibly have. I keep working and reworking story boards, not really changing the story, just adding little bits of close ups and such. With the lack of classes and not having anything else to do work for after monday I should be able to devote, like, most of my time to this thing. Hopefully it is going to turn out great. I'm hoping to have a fairly smooth road ahead with it, and any animating quarks I have be worked into the film. I've did that quite a few times so far and they always turn out reaaaalllllly well. Amazing how that stuff works.
so yea, I think that's about it
so yea, I think that's about it
Saturday, April 14, 2012
A Peek Back in the Wormhole
Well look at you, you look a little too relaxed right now. Come on my end, I'll trade places with you in a heartbeat buddy. You think you're stressed right now? Nope. Once you get here you will be. Not from the workload, you're fine. Well except astronomy. You really should have stayed on top of those tests a little better... a lot better. You're doing ok in animation. You're films turned out ok... but only ok. You end up "settling" for what you can get done on both of them. Start a little earlier, not much earlier though. As for that first one: stick closer to the storyboards AND USE WAY BIGGER PIECES. Also, you're idea for the 3rd film that you were so excited about? Well you had to put it on the backburner. I'm still planning on doing it but it is way too big for this 3rd project. You don't want to shortcut that one. But, I won't tell you what you do come up with, maybe you can come up with something else. Simon actually shot the idea at you from some doodles you had. It was damn brilliant and simple too. Oh that's one more thing, THINK A LOT SIMPLER THAN YOU DO like seriously... slow it down a bit. Other than that man you're doing good. Also, treatments are still going :/ but they seem fine.
oh, and stop forgetting about the blogs. stay on top of those too
oh, and stop forgetting about the blogs. stay on top of those too
Sunday, March 25, 2012
I got this... oh, maybe not
Boy, oh boy, what comes easy? I get inspired to do stories pretty easily. The problem is, I don't think them out all the way. I get really excited about various things I can do with it and forget to think of an ending. Seriously, I have been having trouble with endings all semester. Another problem I have is I want to do neat stuff... but I don't always know how to get them done. They seem like really great things to do but probably not realistic in the amount of time I usually have. A plus is I pick up on how to do a lot of the things fairly quick though, once I figure out where/how they are done.
But one of the biggest problems is getting started... bro my god does it take me a while to get going. Once I get started I get most of the exercises done in a day, no matter how long they take. I once shot for 13 hours straight. I hated it in the end but I got everything done.
I think that sums it up... I feel like I forgot something though.
Sunday, March 4, 2012
That Empty Feeling
It's hard to say how I feel now that I am done with the scar film. I know what I have learned from it, that's for sure. The reception didn't seem bad exactly... I mean it wasn't praised or anything. It could have stood to have been longer but I was running out of time. Granted, now that I think about it I could have set it up a little differently. I would have made much bigger pieces, MUCH bigger. I thought they were sizable enough when I made them, but 8 hours later I was getting angry and just glued some of the pieces down. I now have a bit better of an understanding as to how I should move bits frame by frame. At first I thought I was moving the pieces too slow, so I changed up the pace. After uploading them I realized that I should have kept up what I was doing. I liked the few times I zoomed in, but I think I should have did that a little more. I had too many wide normal shots. I reaaaaalllllly should have followed my storyboards better. I cut out the story bits that you suggested but from there... well I don't know. Not following them as closely was just dumb on my part. And looking back Maybe I should have kept all of the story or at least trimmed a little less. I have some smoother ideas for my object film. I'm going to take some time over spring break to mess around with a camera I checked out. Poke and prod at the Super Nintendo and see about getting that going.
Saturday, February 25, 2012
Thank God for Netflix
I get a lot of practice from the weekly exercises we get. I take that time to focus on whatever software I am using for it, be it Maya or Toon Boom, and fiddle around there for a bit and then get to work on whatever the accident is. It's a really odd way of doing things, I know, but I tend to come across things that way. That and getting absorbed into YouTube tutorials.
Something else, I don't know if you would count this a practice,
but
<_<
>_>
I do, I've been watching A LOT of cartoons. Just Futurama, King of the Hill, and Looney Toons though. I've found that they cover the best of 2D animation that I like. Looney Toons has the wonky exaggerations, Futurama isn't completely realistic so it has fantasy touches to it with the in-world realism, and King of the Hill is the closest thing to slice-of-life that isn't in anime.
so yea, that is my way of practicing
Something else, I don't know if you would count this a practice,
but
<_<
>_>
I do, I've been watching A LOT of cartoons. Just Futurama, King of the Hill, and Looney Toons though. I've found that they cover the best of 2D animation that I like. Looney Toons has the wonky exaggerations, Futurama isn't completely realistic so it has fantasy touches to it with the in-world realism, and King of the Hill is the closest thing to slice-of-life that isn't in anime.
so yea, that is my way of practicing
Tuesday, February 21, 2012
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